Xbox one controller setting on project cars 2 for pc 1080p#
Please select 1080p and 60fps for best possible video quality. Head to head comparison between PS4, PC and Xbox One versions. Head to head comparison between PS4 and Xbox One versions. Oddly enough, the PS4 version’s temporal anti-aliasing results in ghosting during some moments. It’s meant to resemble MSAA 4x on the PC and it’s a step up from FXAA. This is actually EQAA (Enhanced Quality Anti-aliasing), developed by AMD and consisting of four samples with eight fragments. Both use a rather interesting form of multisample anti-aliasing or MSAA. The PS4 and Xbox One iterations both run at an unlocked 60 FPS per second with the former running at native 1920×1080 resolution and the latter at 1600×900 resolution. Let’s get into the current gen console versions first. It’s one of those games which shines on PC but also proves the Xbox One and PS4 aren’t slouches either. Though it didn’t have the biggest financial backing or the smoothest development process – the game was delayed multiple times over the past year alone – Project CARS stands as a testament to modern day racing game visuals. However, there are also games like Slightly Mad Studios’ Project CARS. After all, Forza Motorsport is now a yearly franchise, Gran Turismo isn’t completely relegated to the ether and iterations to DIRT, F1 and Need for Speed are fairly regular. It’s hard to resort to that classic hyperbole anymore though. “So-and-so’s racer is perhaps one of the most anticipated racing titles of all time”.