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If your players have any trouble with handling traps or figuring out puzzles, it's all but guaranteed to be deadly. Run this if you promised your players that you would kill some of them. The difficulty evens out for this one though, as it offers some separation between modules, which means a change to rest and recharge - something not readily offered in Dead in Thay Deadly rating: Not so much, Average. All of the Giants are dangerous in their own way, so if the players do not adapt their tactics and evaluate their enemies, then they could find themselves in trouble against one type or another. It is three different modules, that will send the players on a tour of the different types of Giants. Pay attention to the risk of character death in this place, because if certain conditions are not met, any resurrected character will find their souls trapped forever! Deadly rating: DeadlyĪgainst the Giants is another one that really is multiple adventures. Resource Management will be the silent killer in this one. This one is a collection of very creative "rooms" that all rolled up into a marathon of encounters that will drain your players of their spells and powers per day.
#TALES FROM THE YAWNING PORTAL SERIES#
So if your players are not used to handling that, it will be difficult! Deadly rating: kinda deadly.ĭead in Thay is really a series of adventures in a super dungeon, and expect this one to compete with Against The Giants for the longest. They are definitely creative, and usually do not take a linear approach like standard traps. If the party keeps a level head, the incredibly creative puzzles and environment encounters are not too overwhelming. White Plume Mountain mellows out the challenge a bit, taking an expected challenge for its level range. Even if the players survive the adventure, there is a chance that the dungeon can trap them in, and force them to be new slaves for Tamoachan! Deadly rating: Deadly. The treasure inside is a little sparse, and may not be worth the danger inside. The Hidden Shrine of Tamoachan is the next adventure in character level, but definitely takes a climb up in difficulty.
#TALES FROM THE YAWNING PORTAL HOW TO#
These are perfect for teaching new players or those with difficulty with traps on how to handle themselves properly in dungeon crawling. The Forge is perfect as an immediate run right after The Sunless Citadel. Citadel is a great one off specifically for 1st level characters. The Sunless Citadel and The Forge of Fury are the lowest level, and (relatively) easiest adventures of the book. Sure, Tome of Horrors are only for DMs looking to eliminate player characters, but the others run differently, and each are challenging in their own way. The better description is A collection of exciting and challenging adventures that gives DMs resources for one off adventures for all player levels. The promotional description may be a little generalized though. You're looking at a source for seven adventures, all varying in difficulty and length. Tales from the Yawning Portal is an excellent book a collection of some of the great adventures in the history of Dungeons and Dragons. Explore seven deadly dungeons in this adventure supplement for the world's greatest roleplaying game.Short Answer: You can consider the adventures mostly ordered in terms of difficulty as well as character level, but not all of them are "the deadliest in history". Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume.įor use with the fifth edition Player's Handbook®, Monster Manual®, and Dungeon Master's Guide®, this book provides fans with adventures, magic items and deadly monsters, all of which have been updated to the fifth edition rules. When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Enjoy, and remember to keep a few spare character sheets handy. D&D's most storied dungeons are now part of your modern repertoire of adventures. The seeds of these stories now rest in your hands. Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons.